Rudolphe of Echo Isles writes in:
Something that concerns me is the removal of spell damage on the PTR from paladin gear to give room for stats more geared towards melee damage, however this seems to be a Nerf to Judgement of Command at the same time. Do you think they are going to adjust the ability to scale with attack power or give us alliance paladins seal of blood to make up for the loss in spell damage? I personally have about 44 spell damage on my gear because it doesn't seem worth it to work towards spell damage when attack power, hit and crit will increase my dps more since most ret abilities are based off of that.
The removal of spell damage is a nerf to Judgement of Command, but is a buff to the Ret paladin overall. Basically, if you look at where your total damage comes from, it looks roughly like:
50% - White auto-attack damage - scales with AP
20% - Crusader Strike - scales with AP
20% - Seal of Command - scales with AP and Spell Damage
10% - Judgement of Command - scales with Spell Damage
There's a saying in computer science, "Optimize the common case." For the ret paladin, 90% of her damage scales with AP, but only 30% scales with Spell Damage. So warrior-like gear that concentrates on AP is much better than Spell Damage gear.
Now should JoC be changed? From a logical point of view it probably should change to scale with AP. But you don't make changes to an ability in a vacuum. Ret Paladins are in a pretty decent position overall--even with JoC not scaling--so I think Blizzard will leave it alone for now.