Here are the builds I'm thinking about for Patch 3.0.2 (PvE mainly):
Holy - 51/5/5
You don't have enough points to get Conviction in Ret, and Ret paladins won't have enough points to get Kings and all their damage talents. So for now, it's probably easiest if Holy gets Kings.
Protection - 0/55/6
Gets all of the defensive talents, and a 9s Judgement to make Prot rotations smooth.
Retribution - 0/5/56
Most of the damage talents, plus a few essential utility talents. Improved Retribution Aura versus a couple more points in Righteous Vengeance is a toss-up, but I'll give the tanks a bit more threat.
Note that in Retribution, you want 8s Judgements. All the simulations I've done show it as being an increase in damage. Because Divine Storm is on a 10s cooldown, Retribution doesn't have a smooth rotation, and your ability cooldowns will clash every so often. However, Protection does have a perfect rotation with 9s Judgements, so Prot doesn't need to spend the extra talent point.