Thursday, October 23, 2008

Paladin Glyphs: Major Retribution and Minor

Retribution

1. Glyph of Judgement - 10% more damage for your best ability? Yes, please.

2. Glyph of Seal of Command - This increases SoC from 7 ppm to 8.4 ppm. If you have a 3.6 speed weapon, it will bring it up to a 50% chance to proc. Math-wise, this puts it just under Seal of Blood. So it's a very good choice if you can't afford the self-damage from Blood. On the other hand, if you never actually use Command, this is a bit of a waste.

3. Glyph of Avenging Wrath - This will significantly increase your damage during the last bit of a fight. Pop wings, get a Bloodlust, and go to town with Hammer of Wrath.

Glyph of Consecration - A lot of paladins like using Consecration in the dead space in the paladin rotation. This gives you a couple more ticks of Consecration damage.

Glyph of Crusader Strike - This is being changed to mana reduction. Pretty pointless with the current state of Judgements of the Wise.

Glyph of Exorcism - Situationally useful, depending on the specific upcoming encounters.

Glyph of Flash of Light - If you plan on using Art of War to cast instant Flash of Lights, this might a good glyph. You won't be spamming FoL, so the HoT will have time to tick. Of course, currently an instant-FoL resets the swing timer, so this is a bad idea in PvE.

Glyph of Hammer of Justice - Solid PvP glyph. Not that useful in PvE.

Glyph of Hammer of Wrath - Again, another PvP glyph.

Glyph of Seal of Blood - With Judgements of the Wise, you don't really need more mana.

Glyph of Turn Evil - I'm not really sure what you would do with this glyph. It might be funny in PvP against Warlocks (especially Demonology ones).

Minor

Glyph of Blessing of Kings - Mana reduction on a buff isn't that useful.

Glyph of Blessing of Might - Good for soloing for all three specs. Don't forget that Seal and Judgement of Righteousness improve with AP, making Might a good buff for a solo Holy paladin.

Glyph of Blessing of Wisdom - Decent for soloing, though I'd probably prefer Might.

Glyph of Divinity - Good for a Holy paladin. Combos well with Glyph of Divinity. Though all specs can and should use Lay on Hands.

Glyph of Sense Undead - A solid glyph for Ret and Prot paladins. There should be plenty of Undead in Northrend.

Glyph of the Wise - Another good glyph for a Holy paladin. Remember that Holy will have a Seal up and will be judging and re-sealing. This works very nicely with the Glyph of Seal of Wisdom.

6 comments:

Dradis said...

I have not noticed a significant DPS difference between Blood and Command. I have a hard time justifying Blood when it makes things harder on your healers. Its not like we need heals any more to help our mana efficiency. So to me it seems like a bit of a waste. With that in mind, Glyph of Seal of Command get my approval for the second major glyph spot :P

Aerophilia said...

I agree, I would only use seal of blood against a boss which does 0 raid damage &/or when I was having significant mana problems.

Aslo, is it me or are our Minor glyphs crap? (with the exception of Lay on Hands)

Vaadren said...

Seal of Blood used to be the major Seal because of the extra damage with each swing, instead of a proc like Command. The self-damaging effect was actually very useful because it meant we got a heal every now and then, triggering Spiritual Attunement. And God knows we needed the mana....

Now, SoB somehow damages me more than it used to. It's not worth it anymore, unfortunately. I switched to Corruption (Vengeance for Alliance), now that it procs with every swing, and like it a lot.

On glyphs, I already use the Blessing of Might glyph, and I'm a happy camper. I highly recommend it. I'll be picking up the Glyph of Sense Undead soon, not sure about the third minor slot yet. The major Glyph of Judgment is a must-have for Ret, Avenging Wrath is a good one too (time to visit my local Inscriptor again!).

RJ said...

Glyph of Exorcism is going to be a very important PvP one, since from comments on the beta boards, it looks like they'll be changing the interrupt to affect any target.

Matt said...

I had a question that's kind of off topic here. I just renewed my Pally's account and was playing with all the new tricks.

What is the best Seal for tanking? For boss fights I've been using Seal of Light with Judgement of Wisdom, and for trash I've been using Seal of Corruption with Judgement of Wisdom.

What are your thoughts on Seals and tanking?

Suicidal Zebra said...

On boss fights Seal of Vengeance (Corruption for Blood Elves) is probably your best bet. For trash Righteousness is probably the one you want to plump for as the threat is front-loaded.

Judgement of Light generates much more threat than the other Judgements because the healing effect is credited to you. However in fights where you need to closely control your threat for whatever reason then Judgement of Wisdom would be a better bet.