Thursday, November 27, 2008

Quick Taunt Macro

Quick macro idea to handle both Hand of Judgement and Righteous Defense:

/cast [harm] Hand of Judgment; [mod:shift][help] Righteous Defense

It casts the single target taunt if you are targeting an enemy, and Righteous Defense otherwise. If you press the Shift key, it should always cast Righteous Defense.

5 comments:

Jacob said...

Good idea. But how about:

/castsequece [mod:shift][help] Righteous Defense; reset=8 Hand of Judgement, Righteous Defense

Moving the [mod:shift] clause to the front means R.D. will take priority if you hold down shift while targetting a harmful mob.

Another benefit of having the [mod:shift] test first is that you can drop the [harm] test from the HoJ clause.

Putting Hand of Judgement in a castsequence means you can tap the button a second time if one taunt failed and you need to taunt again.

Jacob said...

Oops, it would have helped if I spelled "/castsequence" correctly.

Rohan said...

Can you do conditionals like that in a /castsequence? I didn't think you could, but I may be wrong. I'll have to test it out tonight.

Pangoria Fallstar said...

Any word on the /castsequence conditional? Can't go check it myself right now.

Rohan said...

Yes, the castsequence conditional works. It's pretty neat. You can specify multiple sequences, and a condition per sequence. It will even save your spot in the sequences.