The Rift beta is over, and the head start launches tomorrow. I'm trying to decide whether to subscribe for a bit or not.
In a lot of ways, my decision has surprisingly little to do with the game itself. Rift is a good game. Instead of the title question, the real question I'm struggling with is:
To tank/heal or not to tank/heal?
My favorite part of these games is group content. Group content needs a tank and a healer. I highly doubt that Rift has done anything that will make those two roles more prevalent.
But none of the tank or healer souls really attracted my attention. They all seemed rather boring. So I'm left with a conundrum. If I want to indulge in group play, my best option is to roll a tank or healer. But I'm not very enthusiastic about the tank/healer souls, and the dps souls seem more interesting. But if I go dps, I resign myself to a poor grouping experience.
Edit: To clarify, I'm talking about the time wasted looking for tank/heals before starting, not the actual experience once the group has been assembled.
The one build I actually liked was a Warrior Champion/Beastmaster/Riftstalker build. Two-handed weapons with a charge, a pet and a little elemental damage. But you know that build will be pretty pointless in group play.