tag:blogger.com,1999:blog-20292755.post1358710615661276043..comments2024-01-04T02:49:23.470-08:00Comments on Blessing of Kings: A Console MMORohanhttp://www.blogger.com/profile/09090769681887119989noreply@blogger.comBlogger17125tag:blogger.com,1999:blog-20292755.post-46716865218535327372012-02-27T09:32:39.115-08:002012-02-27T09:32:39.115-08:00You know what is funny, if you'd have make thi...You know what is funny, if you'd have make this post 20 years ago people would've called it a MUD. Because console equals text-based in that era, and it was the first thing I was thinking about. Nothing beats smartphone 3G + SSH + screen + Nethack. Not MMO, single player heaven. And challenging.Fn0noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-74575592778732785612012-02-26T13:33:24.220-08:002012-02-26T13:33:24.220-08:00I vote ffxi too. Still playing that. The trouble w...I vote ffxi too. Still playing that. The trouble with MMOs and consoles is the interface/control system. If it's not designed for a gamepad first, a gamepad is liable to be a big disadvantage. In the same way ffxi on the pc is a lot easier with a gamepad.Skypiratehttps://www.blogger.com/profile/12737361025486180158noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-41462473443919216582012-02-26T08:35:18.771-08:002012-02-26T08:35:18.771-08:00@Leah
I disagree with that, because both the 360 ...@Leah<br /><br />I disagree with that, because both the 360 and the PS3 come with MASSIVE hard drives. DCUO, for example, had no problems with being a game that independently patches and gets DLC, instead of dealing with PSN. The only hassle comes with the 360, because Microsoft has a standing policy that because really old 360s didn't have a hard drive, you can't design a game that REQUIRES the HD. That said, I think the 360 version of FFXI was able to ignore this requirement.<br /><br />I mean, honestly. Even WoW at this point is a little under 30 gigs with EVERYTHING installed. The smallest PS3 you can buy now is 130 gigs, with 250 being the one that's really being pushed. The smallest 360 is 4 gigs, but they market that as the non-gamer's version, saying that you should get the 250 gig one instead (and also offer HD upgrades). FFXI is about 8 gigs, everything said, because it was designed for systems with much smaller drives. So, there's certainly ways to manage the disk space and patches on a console MMO.RJhttps://www.blogger.com/profile/10492971146589461692noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-23908526917619866542012-02-26T07:14:58.796-08:002012-02-26T07:14:58.796-08:00Phantasy Star Online was my first MMO. I played it...Phantasy Star Online was my first MMO. I played it on the gamecube with a keyboard plug in.<br /><br />I do think that PC's fit MMOs a lot better rather than Nintendo consoles, because of online support (websites, voice chat software).Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-20292755.post-71862764373635069292012-02-26T06:53:31.962-08:002012-02-26T06:53:31.962-08:00I think Diablo 3 for the console will be the first...I think Diablo 3 for the console will be the first 'real' step into multi player RPG. From that, alot of boxes on the MMORPG checklist can be ticked off. They're doing some interesting stuff with the Kinect as well which might be the way that the keyboard requirement of MMORPGs will be solved.C.B.https://www.blogger.com/profile/01131202005556430365noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-10061410994855975222012-02-26T06:47:00.195-08:002012-02-26T06:47:00.195-08:00I think the biggest problem I see with a console M...I think the biggest problem I see with a console MMO is lack of easy content updating. with computer based games, you have virtually unlimited space for updating, multiple patches, especially content patches. for consoles? people would have to update their harddrives big time and it would have to bi relatively limited, becasue there's only so much space DLC's can take up on consoles. not only that - with x-box at least new games seem to require at least 2 disks to play. and that's single player. can you imagine having to swap disks, every time you are trying to travel to a new area?<br /><br />I think, there would have to be a new and improved console, before we see a big scale console MMO show up for it.Leahhttps://www.blogger.com/profile/00922945261685139416noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-44610420253993819892012-02-26T06:01:06.421-08:002012-02-26T06:01:06.421-08:00The main reason why there hasn't been a huge c...The main reason why there hasn't been a huge console MMO is that there isn't a platform that hosts a good enough controller to offer the same ease of use that a keyboard does. You would at least need for them to have a number/letters pad to type out things and would need a touch interface for moving a mouse around.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-20292755.post-65206277810536252662012-02-26T05:45:56.296-08:002012-02-26T05:45:56.296-08:00On success, as others point out FFXI was successfu...On success, as others point out FFXI was successful, very much so even if it's now on the decline. I know that I would still unhesitatingly call it one of the best MMOs I've ever played.<br /><br />As for console MMOs coming down the pipe, there is GW2 and DUST 514. I don't know that either one will even remotely come close to what you term successful however. To me, the big holdup is paying the subscrirption fee. GW2 should have an advantage here, however I just don't see it doing as well in that market.JThelenhttps://www.blogger.com/profile/01154318552494642680noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-34655957849894597422012-02-26T04:32:00.037-08:002012-02-26T04:32:00.037-08:00I am not much of a console gamer, but it's my ...I am not much of a console gamer, but it's my understanding that not many console games offer split screen anymore.UFTimmynoreply@blogger.comtag:blogger.com,1999:blog-20292755.post-8914960714703059002012-02-26T04:29:23.941-08:002012-02-26T04:29:23.941-08:00Um, may be this counts too:
http://en.wikipedia.or...Um, may be this counts too:<br />http://en.wikipedia.org/wiki/Dust_514Kerlonhttps://www.blogger.com/profile/17020383013665334491noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-6500127829443143552012-02-26T03:20:45.412-08:002012-02-26T03:20:45.412-08:00There will apparently be a console version of Guil...There will apparently be a console version of Guild Wars 2. And Diablo 3, if you want to count that as an MMO (I wouldn't).<br /><br />But, yes, FFXI has been out forever, for a given value of success. I doubt it's very successful in the US/EU - which is probably what you're referring to - but if that is the case, I'd suggest adding in that specification.Azurielhttp://inanage.comnoreply@blogger.comtag:blogger.com,1999:blog-20292755.post-34870910310264682752012-02-26T00:19:16.207-08:002012-02-26T00:19:16.207-08:00@RJ
I used to play FFXI when it first hit the US,...@RJ<br /><br />I used to play FFXI when it first hit the US, and have dabbled in it on and off.<br /><br />It's a game I've always tried to hard to like and enjoy but always end up leaving it in frustration. It has a lot of good in it, but is very very weighed down by very very old and creaky engine/UI, and some of it's more recent "modernization" elements really didn't sit right with me. Field Manuals where nice, making small groups able to XP at a decent rate was amazing, but letting full alliance do FoV/Abby pages was just silly in my mind >.<Felcatnoreply@blogger.comtag:blogger.com,1999:blog-20292755.post-54702215690152795312012-02-25T22:45:00.526-08:002012-02-25T22:45:00.526-08:00FFXI has ~500k subscribers, which puts it in the u...FFXI has ~500k subscribers, which puts it in the upper quintille of MMOs. Also, it's been in operation for longer then almost all of the current "successful" ones; the only MMOs that have run for at least as long as FFXI are Runescape, Everquest, and Ultima Online. By longetivity alone, it's successful.<br /><br />Doing a quick search, for the sake of argument, if we take the numbers seen at http://mmodata.blogspot.com/ to be accurate, the NEXT closest game is Aion at 3 mil (which I find highly suspect), followed by TOR at 1.7 mil, then Runescape and both Lineages. Going below 1 mil, you have Second Life (~800k), then EVE (~300k), and then FFXI (~300k). This puts FFXI as one of the top 10 largest MMOs in the world. By subscription numbers alone, it's successful.<br /><br />Trying to compare anything to WoW by a straight subscriber base is not even trying to be fair; you're looking to fail them. There is literally no other game that has been in the same park for years. A normal MMO considers themselves super successful to even have 500k, let alone a million. What kind of criteria are you honestly trying to use, here? Because according to the numbers, and your statement, WoW has been the only successful MMO ever.RJhttps://www.blogger.com/profile/10492971146589461692noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-9855973796517934532012-02-25T22:08:20.279-08:002012-02-25T22:08:20.279-08:00FFXI does not match my mark for "truly succes...FFXI does not match my mark for "truly successful". 200k-300k players is decent, but not in the same league as WoW.<br /><br />I honestly believe that a console MMO has the potential for a few million players.Rohanhttps://www.blogger.com/profile/09090769681887119989noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-49178259031630427842012-02-25T21:58:53.309-08:002012-02-25T21:58:53.309-08:00I'm not so sure I'm ready for an MMO on a ...I'm not so sure I'm ready for an MMO on a mobile device. Having an MMO on a tablet or a smartphone could easily mean that <i>you</i> have to gyrate around and do things in order to get your avatar to do something, and that would look kind of weird on a bus or in an office.Redbeardhttps://www.blogger.com/profile/05306063084983025771noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-43665510822971914712012-02-25T21:26:54.591-08:002012-02-25T21:26:54.591-08:00With the thing about multiple players in the same ...With the thing about multiple players in the same household, I wonder when we'll start seeing more MMOs on mobile devices.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-20292755.post-392485703351374662012-02-25T21:12:00.313-08:002012-02-25T21:12:00.313-08:00I wonder when we will get the first truly successf...<i>I wonder when we will get the first truly successful console MMO. </i><br /><br />May 16th, 2002. The day FFXI was released on the PS2 in Japan, and regardless of it's flaws it's remained a powerhouse MMO ever since.<br /><br />Given the number of times I've mentioned FFXI in response to your "Maybe an MMO should do this..." posts, maybe you should go and actually check it out.RJhttps://www.blogger.com/profile/10492971146589461692noreply@blogger.com