tag:blogger.com,1999:blog-20292755.post2257156718510135513..comments2024-01-04T02:49:23.470-08:00Comments on Blessing of Kings: Crowfall: More Information on Combat and WorldsRohanhttp://www.blogger.com/profile/09090769681887119989noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-20292755.post-89824844686008757552015-02-01T11:45:11.748-08:002015-02-01T11:45:11.748-08:00There's a reason that the most successful PvP-...There's a reason that the most successful PvP-focused games, even ones that work on "warring factions", are agnostic about where the players are in the grand scheme. Planetside 2 might be the only one that has players permanently define themselves to a faction that manages to keep enough critical mass, and even then I'm not ACTUALLY sure how well it succeeds.RJhttps://www.blogger.com/profile/10492971146589461692noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-38337277401056305502015-01-31T23:13:56.062-08:002015-01-31T23:13:56.062-08:00Nice ideas, but I already see their future: on the...Nice ideas, but I already see their future: on the "3 factions" world one faction will dominate, as everyone will join the winning faction.<br /><br />On the guild vs guild world a few mega-guilds will dominate and all small guilds will be destroyed.<br /><br />"player monarchies" world will be controlled by RMT-ers, like EVE nullsec.<br /><br />There is a reason why PvP games are so restrictive: players go long way to metagame themselves to victory.Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.com