tag:blogger.com,1999:blog-20292755.post4780364898322151386..comments2024-01-04T02:49:23.470-08:00Comments on Blessing of Kings: Elder Scrolls Online Goes Buy-2-PlayRohanhttp://www.blogger.com/profile/09090769681887119989noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-20292755.post-11464613641120654082015-01-24T16:37:19.426-08:002015-01-24T16:37:19.426-08:00It's unlikely it was the plan "all along&...It's unlikely it was the plan "all along". After all, ESO would have started life around when WoW was getting big, so it was built from the start around the idea of a subscription. And when you've sunk that much development time, the ones in charge are going to feel that they are offering a service that is worth paying a monthly fee for.<br /><br />And it's not like they're wrong or mistaken in thinking they still can. FF14 is a modern released MMO that manages to not only justify it's subscription, but thrive on it, even in a world where all the games that started development after WoW have transitioned to F2P.<br /><br />The problem is just that ESO clearly didn't provide that ~something special~ that convinces people that subscribing is worthwhile.RJhttps://www.blogger.com/profile/10492971146589461692noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-86047253066889266592015-01-23T23:39:20.885-08:002015-01-23T23:39:20.885-08:00I like to think that developers of games like this...I like to think that developers of games like this don't go into it thinking "Well we'll run for six months then go F2P." I get the impression that they all go into it wanting to be the next WoW and B2P/F2P ends up a side-effect of the rough MMO market.<br /><br />That said any major change (especially one that favors bringing in newer players for less) tends to make the old guard wary; the new people are getting what the old had for less after all.Clockworkhttps://www.blogger.com/profile/00565064315360664711noreply@blogger.com