Patch 9.1 in World of Warcraft came out this week. I've been going to some lengths to avoid spoilers, so it was pretty much all new to me.
It looks like it is continuing the Shadowlands max level content strategy of having several areas of content with separate currencies, and the bulk of the rewards coming from weekly quests. I like this strategy a lot, and the resulting pacing, so I'm happy that 9.1 continues with it.
The new story line still isn't that good, but it's serviceable, I guess. We'll see if Blizz manages to improve in the next few chapters.
The new zone, Korthia, is interesting. It's not as bleak as the Maw, but still kind of drab. So far the quests seem okay. It feels a lot like Rustbolt from BfA. Though there seem to be a lot of unusual complaints on Reddit. Today everyone was complaining that doing one daily where you had to pick up some animal was impossible. I logged in and it seemed perfectly reasonable to me.
I did try level 9 of Torghast solo. I scored 2 out 5, but I died twice. If I hadn't died, it would have been 3/5. I guess I need to go faster to get the better scores. But then there's also this Deck of Many Things which boosts you as you fill it out. Probably end up like Horrible Visions where it gets significantly easier to score higher as you fill out the talent tree.
All in all, Patch 9.1 looks good so far. Nothing really stands out, but it continues the steady pace. I'm looking forward to the new raid and dungeon.