tag:blogger.com,1999:blog-20292755.post2648128040014244879..comments2024-01-04T02:49:23.470-08:00Comments on Blessing of Kings: The New Alterac ValleyRohanhttp://www.blogger.com/profile/09090769681887119989noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-20292755.post-35998639234400307472007-11-21T06:38:00.000-08:002007-11-21T06:38:00.000-08:00What a good blog!Dont have a AV related post (even...What a good blog!<BR/><BR/>Dont have a AV related post (even though I'm looking forward to trying the new thing and it is what led me to ur site).<BR/><BR/>I stumbled in and have now spent 2 hours reading old posts. Great stuff (even for a hunter :)<BR/><BR/>Thanks<BR/>/SebSebulonhttps://www.blogger.com/profile/17437927231308831865noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-85657059045186927442007-11-21T02:39:00.000-08:002007-11-21T02:39:00.000-08:00The problem with a reinforcement mechanic in wsg w...The problem with a reinforcement mechanic in wsg would be that zerging would pay of. After 75 cumulated kills the BG would end, not matter who captured more flags. Thus it would defeat the initial goal.<BR/><BR/>Also reinforcements lead to an even more defensive gameplay, I don't know why you think there would be turtles. 10 WSG players staying in their base, picking of groups of 4-7 incoming players would win much rather due to the reinforcment system. What prolly would happen is 9 players defending the flag, while 1 druid tries to solo cap a flag (wasting as few reinforcements as possible if he dies, because he is alone).Kreuznerhttps://www.blogger.com/profile/10791328400529923824noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-29628881968910663332007-11-20T17:14:00.000-08:002007-11-20T17:14:00.000-08:00In BG6 we're having the problem listed by the post...In BG6 we're having the problem listed by the poster above. No one from either side makes an effort to cap anything other than Galv and Belinda and maybe the first tower and graveyard. After that people just rove around in groups killing other players until someone wins.<BR/><BR/>I suppose the reinforcement mechanic has increased the actual PvP content in AV, but at least for me the new system makes it a lot less fun.Dazannahttps://www.blogger.com/profile/10055679459647685516noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-31838038282503408042007-11-20T13:13:00.000-08:002007-11-20T13:13:00.000-08:00Tactics are changing a lot with the introduction o...Tactics are changing a lot with the introduction of reinforcements and I think it would be a great idea to add it to WSG. <BR/><BR/>On the other hand I've heard about people getting trapped at graveyards in Alterac Valley where the opposing side doesn't cap it and instead just kills the small groups of people as they spawn.Relmsteinhttps://www.blogger.com/profile/10358853054116842043noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-52045517276930684542007-11-19T14:59:00.000-08:002007-11-19T14:59:00.000-08:00I still haven't had a chance to run any AV's since...I still haven't had a chance to run any AV's since the patch. I'm looking forward to it, but I think I'm in for some shock therapy from what I've heard.Glass Cannon Productionshttps://www.blogger.com/profile/10055236750885154116noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-62060839532296923622007-11-17T19:30:00.000-08:002007-11-17T19:30:00.000-08:00Hello there. I am new to this community. I play a ...Hello there. I am new to this community. I play a human paladin Sungar who is not yet made.Seeing as i have never successfully completed a AV i can not say anything except this .You are right about the time limit.I have been stuck in over an hour long WSG and maybe a hour and half AB.it is insane and i get tired of it easily.Light Of The Sunhttps://www.blogger.com/profile/00464345269176602940noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-16125112032367862672007-11-17T05:53:00.000-08:002007-11-17T05:53:00.000-08:00My and my PVP buddies always run to SF on the open...My and my PVP buddies always run to SF on the opening minutes, to ensure that a forward GY is on its way (Horde like to cap SF sometimes, it is now a valid strat with Resources).<BR/><BR/>After that, we take a detour route across the Field of Strife behind the Horde Offense and tag back SH Bunker. This invariably leads to small skirmishes (those who come back from SH GY and those who died and rez at IB GY), which is what makes AV really fun for me.<BR/><BR/>Is it better? I couldn't really say, I do know it's different in terms of what you have to do to win, but from a fun/honor standpoint, I pretty much did the same thing pre-2.3.meganhttps://www.blogger.com/profile/16109845916843631518noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-87855138032793403862007-11-17T05:52:00.000-08:002007-11-17T05:52:00.000-08:00So that is what reinforcements for? That is a good...So that is what reinforcements for? That is a good idea! I thought it is the number of NPCs that are available LOL.Wow Pandahttps://www.blogger.com/profile/05796585376904720675noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-66040089558941287662007-11-16T23:02:00.000-08:002007-11-16T23:02:00.000-08:00I agree! So much better, and I would love to see ...I agree! So much better, and I would love to see them do this with WSG. I might play it then.Ceadrickhttps://www.blogger.com/profile/18230504622792428622noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-35354516822906648022007-11-16T12:09:00.000-08:002007-11-16T12:09:00.000-08:00Amen! If WSG had a reinforcement mechanic, the wo...Amen! If WSG had a reinforcement mechanic, the world would be a better place. I've avoided that BG like the plague in fear of never-ending turtles.<BR/><BR/>-BaelorShwitz44https://www.blogger.com/profile/12859042711928927792noreply@blogger.com