tag:blogger.com,1999:blog-20292755.post813306723322976092..comments2024-01-04T02:49:23.470-08:00Comments on Blessing of Kings: Mythic Alt Runs, Attuning ItemsRohanhttp://www.blogger.com/profile/09090769681887119989noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-20292755.post-36698902150512339212015-02-13T09:15:02.104-08:002015-02-13T09:15:02.104-08:00Heh, 3 comments, 3 completely different opinions.
...Heh, 3 comments, 3 completely different opinions.<br /><br />@Balkoth, yes, gearing a new recruit is <i>isomorphic</i> to the Mythic alt runs. It's the exact same mechanics. So pretty much any fix to the alt runs will hit gearing new recruits.<br /><br />The only way around that I can see is have the fix be "temporary". For example, HM is set to Personal Loot for the first month only. After that, you can use the other loot methods and funnel loot to specific people, if you so desire.Rohanhttps://www.blogger.com/profile/09090769681887119989noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-67246724197530234612015-02-13T03:25:31.606-08:002015-02-13T03:25:31.606-08:00I'm leaning toward option 1: Mythic alt runs a...I'm leaning toward option 1: Mythic alt runs are fine, so we don't need to do anything.<br /><br />Consider how many guilds might be in the running for world firsts. I pluck a figure from the air: maybe 100. These are the really serious guilds who will do anything to improve their odds, including alt run.s How many players is that? Let's say 100 per guild (in reality it will be a lot less, but I'm just making up numbers, remember) - so say 10,000 players might take part in this. I'm afraid I'm too lazy to find some actual numbers, as I don't really care enough.<br /><br />Anyway, I'd guess this affects less than one-thousandth of the player base.<br /><br />And if you fixed it, what would those players be doing instead? If they are such "nolifers" to use the term that Gevlon's applied to them, they won't stop being nolifers just because you fix this. They'll just find another thing to concentrate on that gives them a 0.1% edge.Dàchénghttps://www.blogger.com/profile/02994982502333811797noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-14476577335113436712015-02-13T01:57:15.938-08:002015-02-13T01:57:15.938-08:00Alt-runs must be stopped because of 3 reasons:
- i...Alt-runs must be stopped because of 3 reasons:<br />- it's a horrible PR if all the "good players" are nolifers.<br />- It creates an unjumpable rift between topguilds and average raiding guilds. In an average guild you can't gear up an alt that can perform in heroic farms. So even if your main is pretty good, you can't apply to topguilds.<br />- seeds the "farming matters only" idea among players, leading to the infamous "I just don't have enough time to get gear" excuse for mechanics failing.<br /><br />No cure is worse than stopping this abomination.<br /><br />However I have an even better cure: raids are open for 3 hours a day on a server. So no matter how much time you have, you simply can't raid more than 21 hours a week.Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-80168863571428333202015-02-12T23:41:10.930-08:002015-02-12T23:41:10.930-08:00"Personally, I'm leaning towards option 2..."Personally, I'm leaning towards option 2."<br /><br />I would agree.<br /><br />Your attuned idea would also cause issues if we're trying to gear up a new recruit or someone coming back to the came -- just doing a normal Heroic (or Mythic) clear and that person will get a lot of items because they're not needed. No crazy alt runs involved.Balkothhttps://www.blogger.com/profile/12425374556730828853noreply@blogger.com