tag:blogger.com,1999:blog-20292755.post93642070022815574..comments2024-01-04T02:49:23.470-08:00Comments on Blessing of Kings: Deeper Talent Trees and SpecializationRohanhttp://www.blogger.com/profile/09090769681887119989noreply@blogger.comBlogger13125tag:blogger.com,1999:blog-20292755.post-32416632164754819012008-04-03T18:56:00.000-07:002008-04-03T18:56:00.000-07:00To be fair, I don't think that Rage is something t...To be fair, I don't think that Rage is something that Prot Warriors worry too much about given they usually complain about using every available GCD. Indeed, anything which forces them to drop Devastate would probably be frowned upon.<BR/><BR/>Though we should all be worried about 71pt warriors (as we were about 61pt warriors upon the release of TBC, and rightly so) it's the PvP side of the game which will be impacted the most when it comes to that class. No, I'd suggest that casting a nervous eye towards the new Hybrid in town is more warranted when it comes to contemplating the Paladin role in WotLK. Talents notwithstanding.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-20292755.post-87248757431189191402008-04-03T12:20:00.000-07:002008-04-03T12:20:00.000-07:00actually one of the biggest problems i know of for...actually one of the biggest problems i know of for not extending the trees is in the War class. there is a talent for building rage in one of the dps trees (that doesn't require getting hit) that Prot wars cant afford to get now. if the talent trees aren't extended then a prot war could get this and have near infinite rage for boss fights. say goodbye to every other tank class. unlimited rage will give so much threat that the days of prot pallys will be over (except for aoe, since then we can afford the imp ret aura for more aggro) im sure that more cases like this exist where something near game breaking can happen (infinite rage/mana/ etc or near so) but thats the one i know of so far. that being said playing around with 71 points in a 41point world gives some fun pally possibilitiesAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-20292755.post-80676000706248026022008-04-02T13:23:00.000-07:002008-04-02T13:23:00.000-07:00I have to say, the 41-51pt Ret Talents will have t...I have to say, the 41-51pt Ret Talents will have to be fricking sweet for me to not take Reckoning in a lvl80 PvP built. Heck, they'd have to be damn good to tempt me away from it for PvE.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-20292755.post-19116741308164862302008-04-01T06:38:00.000-07:002008-04-01T06:38:00.000-07:00Retribution 51 point = WindfuryThat's it tree done...Retribution 51 point = Windfury<BR/><BR/>That's it tree done, kgo Blizz.Rexkickerhttps://www.blogger.com/profile/12597886843063085708noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-14549356650006567722008-03-31T19:00:00.000-07:002008-03-31T19:00:00.000-07:00I could honestly quite happily spend another 10 pt...I could honestly quite happily spend another 10 pts between holy/prot/ret with no new talents.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-20292755.post-37646284740686480822008-03-31T11:34:00.000-07:002008-03-31T11:34:00.000-07:00Zebra makes good points (do you work for Blizz? so...Zebra makes good points (do you work for Blizz? sounds like a developer talking...)<BR/><BR/>Assuming the next generation of the talent trees do encourage deeper specialization, how does that then effect paladins, which are the most hybrid of the hybrid classes?.. <BR/><BR/>I do wonder what other changes they have in mind for Ret.<BR/><BR/>As it is, with the way the trees were grown last time, without some pruning they will be rather precarious.Unknownhttps://www.blogger.com/profile/11172369610221406960noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-7689929488587677592008-03-31T09:34:00.000-07:002008-03-31T09:34:00.000-07:00I'm not sure that the Hybrid role is 'extinct' per...I'm not sure that the Hybrid role is 'extinct' per se, as both with Warriors (in an Off-tanking role) and Druids (see Feral) a hybridised role exists. It is however true to say that there are no healing+x hybrid roles in the game, but then they have never really been that viable in the raiding end-game. The restriction to 30 people per raid serves to exacerbate this.<BR/><BR/>In my view the three main healers' (Shaman, Priests and Paladins) mechanics, more so than the gear available or reachable quality low-tier talents, have served to dictate and restrict the viability of a healing-hybrid role. To put it bluntly: without base (or 11pt) skills providing instant heals on a low cooldown a heal+tanking role is impossible; whilst healing resets the swing-timer Heal+Melee DPS isn't possible (never mind melee-range AoE damage); and whilst heals need to be chained to keep a MT up being a healer and not-spam-casting isn't optimal, hence killing the Healer+Caster DPS hybrid.<BR/><BR/>Druids, and to a much lesser extent Priests, have the healing spell mechanics to break the mould (HoT's), but the separate 'form' mechanic locks them out of this flexibility. It's also for precisely this reason Paladins won't get Holy Shield or a HoT as a base ability; hybrids roles which incorporate significant healing are not meant to exist and those which allow role flexibility are to be discouraged.<BR/><BR/><BR/>This could be altered, but it requires a significant change in class mechanics and general class redesign which really isn't reasonable at this time. It also requires a huge nerfing of the numbers output by healing, and correspondingly mob damage, so that healing hybrids don't become an overly powerful PvP class sub-type. Other games are giving it a go from the sounds of things, but the sad truth is that since at least 1.9 it's been clear Blizz feel role specialisation is the way to go by restricting key talents or spells.<BR/><BR/><BR/>At least, in my opinion ;)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-20292755.post-49580271976881524932008-03-31T07:50:00.000-07:002008-03-31T07:50:00.000-07:00Hmmm...The problem is that the paladin was intende...Hmmm...<BR/><BR/>The problem is that the paladin was intended as a hybrid class, but Blizz (and the public in general) would really like to see hybrids just go away. <BR/><BR/>Deeper trees will hurt the hybrid, that's for sure. Blizz's new efforts to "standardize" gear might change the gear issue, but likely not enough. Even as Ret we still need int on some gear, so we can't wear just warrior gear.<BR/><BR/>The real question is, what's the role of the ret pally when WoTLK comes? What will our 51 point talent be to make ret viable vs the DK?Unknownhttps://www.blogger.com/profile/11172369610221406960noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-52925659392376551852008-03-31T04:15:00.000-07:002008-03-31T04:15:00.000-07:00the talent trees could use some serious pruning. I...the talent trees could use some serious pruning. I agree that for each spec there seems to be talents that are not comparable to the other items at that level in the tree, therefore not taken by many characters. This is a waste. <BR/><BR/>I hope blizzard add some special abilities for the level 80 characters, but dont see any reason it has to be a full 51 point tree. Blizzard could easily add 6-7 more points of abilities and make our toons have a viable off-spec as well. Tank becomes Tank-dps or tank-heal.Typhoonandrewhttps://www.blogger.com/profile/12392786022524518082noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-10168263484576441812008-03-31T03:46:00.000-07:002008-03-31T03:46:00.000-07:00Personally I'd be happy with 46-point trees, givin...Personally I'd be happy with 46-point trees, giving each spec a new toy and also allowing increased diversification.Unknownhttps://www.blogger.com/profile/13283369141122667200noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-32599649913749272382008-03-31T00:29:00.000-07:002008-03-31T00:29:00.000-07:00Wouldn't it be better to extend the trees by only ...Wouldn't it be better to extend the trees by only 5 points rather than the 10 we saw with TBC. Players could spread their 10 new point from getting to 80 across their primary tree and their 'off-spec' tree.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-20292755.post-84474804307521277972008-03-31T00:09:00.000-07:002008-03-31T00:09:00.000-07:00I embrace deeper talent tree's personally. I'd rat...I embrace deeper talent tree's personally. I'd rather be good at something then be horrible at everything (except healing) like pre BC. If they let paladins be good at healing AND at tanking or DPS we would be beasts and "OP" to most of the wow world. So... bring on the new 51 point talents.Unknownhttps://www.blogger.com/profile/17354717552682650923noreply@blogger.comtag:blogger.com,1999:blog-20292755.post-87070765256269214582008-03-30T22:34:00.000-07:002008-03-30T22:34:00.000-07:00I personally am one who wouldn't be happy at all t...I personally am one who wouldn't be happy at all to not have a 51 point talent. As a shadow priest, I have very little need for any talents outside my tree. While it's technically possible that Blizzard could add talents in low level discipline that I'd want, I highly doubt that'll happen.Trollin'https://www.blogger.com/profile/12744484441124569375noreply@blogger.com