Wheeeee! I even survived Heigan!
Heh, I'll try and put up a real post tomorrow.
This is how we start ending up with prot wanting SP again. If it scales with SP and we don't want it using SP, then it must scale better with strength, but then it might scale too well compared to DKs and warriors so it gets nerfed... next thing we know we're rolling on mage weapons again.
Infusion of Light
Requires Holy Shock, 35 points in Holy
Your Holy Shock critical hits reduce the cast time of your next Flash of Light by 0.75/1.5 sec or Holy Light by 0.5/1 sec, or increases the damage of your next Shield of Righteousness by 50/100% of your spellpower.
I've got a slight problem that I was wondering if you'd have any input for. I'm a very slow leveler (that's quite the understatement) so my paladin is still level 73 and my shaman 71, this long after the expansion was released. My paladin's gear was a mix of heroic rares and epics, Kara/Gruul/Mags and SSC/TK epics, with the main goal of staying at the old hit cap. Since I started leveling again I've had trouble deciding what gear is better. I have Rating Buster installed so that helps somewhat, but it's still a bit hard to decide when it's between something with more penetration and expertise and something with hit rating and crit rating (with nearly equal amounts of stam and str). It was a lot easier to decide what was best when I was at max level and there was a hierarchy of importance with respect to all the stats, but there is no resource that I know of for gear selection when it comes to leveling. I was wondering how you go about deciding what gear is better and worse while you're leveling?
Thanks for the input. I was just wondering how to pick the gear that I keep and the gear that I vendor. I go by a similar hierarchy, and in fact sometimes end up using what ever item has the higher armor value like you said. But the confusion on my part is all the new stats that are on gear now.
When I hit 70 during BC, the stats that we got from entry level gear were always strength, crit or agility, and hit rating. As BC went on, Blizzard started adding in new stats such as armor penetration, haste and expertise, and since I never really raided Black Temple or Sunwell I never looked too deeply into those stats.
But in Wrath, there are green quest rewards with these new goodies and I'm unsure about whether they really are goodies or not. Ex: how much haste does an item needs to have in order for me to decide that its better than another item that has crit instead of haste (assuming equal amounts of strength). I'm not very concerned about gear while I level, but I just don't want to regret vendoring a quest reward that might be vastly superior to what I have.
Also, I was wondering how you would go about re-gearing from ret to prot once I hit 80, should I group as ret and try and get tank drops, or should I respec and try and get gear to get me started via the AH, quest rewards and crafted items?
I was wondering if you could tell me why you think all the blue a and purple crafted "pvp" plate I see on the AH has no INT. Even the mace has no INT. All the other crafted plate has Strength and Stamina ,but Holy Pally's only get stamina yes it does have spell power , but still. In Battlegrounds noone can/wants to kill me so eventually I run out of mana, am I doing this all wrong? do I not need a mana pool?
How do you set up your action bars? With the now three types of judgments available, and the various seals etc, what fills your hotkeys? What is the most efficient/best/useful setup to use? I currently have all three judgments hotkeyed to button 2, with alt and shift as modifiers to swap between them, though it still feels clumsy. Also the various seals. Ought I not bother with them, or should I try and set them up with modifiers as well? Any recommendations?