Horde War Campaign
I finished the Horde War Campaign. It's basically the prequel to Alliance-side. I do like how Blizzard is implementing the choices. It's not a huge change, but my Blood Elf Warrior is a Sylvanas loyalist, so it's fun setting it up as an infiltrator into the rebel's plans, and reporting to Nathanos. In essence, your character is directly responsible for the last cutscene where Zelling is killed and Baine arrested.
The more interesting part of the Horde quests was the continuing Vol'jin story. This was actually very extensive. I'm not really sure where this is going, perhaps Vol'jin will become a loa in Rezan's place. But if you don't have a max level Horde character, I strongly recommend levelling one to see this story.
I've mentioned this before, but you really need both an Alliance character and a Horde character to get the full impact of the BFA story. I'm still not sure that this was the best of ideas on Blizzard's part.
We had multiple sub-5% wipes on Mekkatorque on Tuesday. So last night, we jumped right back into it and killed him within two pulls. It was a very messy kill, with only the two tanks and a healer alive at the end.
I'm not sure why we have so much trouble with that last phase. We go into it with a full raid, and then just start getting picked off. I think part of it might be tank movement. We drag the boss around quite a lot, instead of moving him in a predictable manner. I think adjusting to that is where we lose people at the end.
Heroic Stormwall Blockade
In contrast, Blockade was much easier. We spent an hour and a half, and got a fairly clean kill. Really, the only difference is that you have to know how to do both boats, as the tidesages switch at 50%. Otherwise, it's very similar to normal, just with a bit more damage, and a bit stricter timing.
We even got to spend an hour on Heroic Jaina. That fight is going to take us some time to learn, I think. We got to phase 2 though it all falls apart quite quickly. Haven't made it to the ice wall yet.