On Friday, our raid killed Gehennas, at which point I volunteered to leave the raid so another person could go. The guild continued on and dropped Garr, Baron Geddon, and Shazzrah. Saturday, I rejoined the raid and we attempted Golemagg. We had a bit of trouble with the trash mobs leading to Golemagg, and we ended up wiping three times on Golemagg before calling it a night.
Sunday, we tried Golemagg again, this time with 8 paladins! For some reasons, the paladins show up for all the raids, unlike a lot of other classes. We wiped again, and then we tweaked our strategy a little, assigning paladins to specifically heal the off-tanks, instead of healing everyone. This time the fight was smooth and we killed him easily. We moved on to Sulfuron, but we have trouble with people disconnecting and then having to wait in the queue. We did attempt Sulfuron 3 times, but on the third try, some of the trash mobs respawned in the middle of the fight. The raid was basically called, and we decided to take Monday off, and restart the instance on Thursday.
Still, taking down 7 bosses on our first MC run is a pretty good accomplishment. I think we are beginning to reach the limits of our gear, though, and another couple of weeks just to gear up with epics would probably help a lot. I still don't have any epics from the Core, though I do have a lot of DKP. Just waiting for Paladin gear to actually drop.
I did try out some of the options in CT_RaidAssist. The amount of effort people put into automating these fights amuses me. Automatic Decursing of the raid is standard. I was playing with Mana Conserve, which checks the target's health 0.5s before the healing spell finishes casting, and cancels the spell if the target's health is too high. It's somewhat useful, as I did end up cancelling two or three spells a fight.