I finished Jedi: Fallen Order today! It was a great deal of fun.
The story was really good. A fairly standard story about a padawan becoming a knight, but executed very well. The characters and voice acting were good. The ending sequence was great!
The main villain, the Second Sister, was particularly excellent. Every time she showed up, she made the game better. One of these days, I really need to write something about how video games are so much better at making female villains than other media.
I can't really speak for the combat. This is not really my main genre, and I played it on Story mode. But even button-mashing felt a little strategic, and it was nice to pull off moves.
I really liked how the game slowly unlocked force powers through the
story. It was interesting how you would return to areas where you had
been, only now you can access new sections because of your new powers.
They did a good job with the map, too, making it clear what you can and
cannot access.
To be clear, Fallen Order isn't an RPG. It's a straightforward, linear, adventure game or platformer. It has lots of jumping puzzles and sequences, and no choices in the story. If you go in expecting something like Knights of the Old Republic, you will be disappointed. Fallen Order is what it is, but does a great job of being that.
What? no declaration of how the story unfolding in the game is better than the final movie in the triology? ;) ;)
ReplyDeleteHeh, yeah, I only saw Rise of Skywalker a couple of days ago. I'll get around to writing a review (where that point certainly will be mentioned) sometime.
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