|Group photo at Proudmoore Keep|
|Parade in Boralus|
Ny'alotha, The Waking City, itself was a good raid. Having the raid entrance switch between zones was very weird and very fitting. The fights were pretty good. There weren't any clear-cut outstanding fights, though.
I did like the ending cutscene. Blizzard incorporating your character into the capstone event of the expansion was very well done.
If I have a complaint about Ny'alotha, it's that Heroic felt oddly easy. It was tuned correctly, but the Heroic-only mechanics didn't really change anything. If you master the fight in Normal, you've mastered the fight in Heroic. About the only real difference is that in Heroic, multiple people have to do mechanics, while in Normal, you can have the stronger members of your team carry the rest of the group. For example, soccer in Dark Inquistor Xanesh or the lower realm in N'Zoth. You didn't have to learn the fight again.
As an aside, "soccer" in Xanesh is a misleading term. "Billiards" or "pool" is a better and more intuitive description of how the mechanic works.
Ny'alotha, The Waking City, was a pretty solid raid to end the tier. It was not as good as Battle For Dazar'lor, but it was on par with Eternal Palace. Blizzard should put some more effort into mechanically differentiating Normal and Heroic versions of the fights. The point of raiding is to wipe, and slowly master the new encounters. But there was very little wiping in Heroic Ny'alotha.
On the whole, I think Jaina Proudmoore was the best raid fight this expansion. A superb encounter, and quite fitting for the expansion.