Sometimes I feel sorry for Blizzard. They get so many conflicting signals from the audience that it must be quite hard to figure out what the right thing to do is. For example, right now:
Players: Classic is amazing with it's difficulty and inconveniences. It's awesome when players have to be careful about what enemies they attack and avoid. Retail should be more like Classic
Blizzard: In Patch 8.2 absorbs will no longer prevent daze. You need to be more careful about avoiding enemies, and not just mounting up and running straight through them all.
Players: Why does Blizzard hate fun?!?
I hit level 12 in the Classic Beta yesterday. Apparently there's an entire quest around getting Resurrection that I completely forgot about!
I really enjoyed that quest. It's small, and involved a lot of running, and wasn't that difficult. But it was very paladin-specific. I also liked that it wasn't world-shaking, but first about providing linen to an orphanage for clothes, and then resurrecting someone who was investigating the Defias. It fit nicely with learning the Resurrection spell. Though that does raise questions about who you can actually resurrect or not resurrect story-wise.